While working at 4J Studios, I worked on the Seasons In The City DLC pack as a level designer. For this project we designed an entire city that the player would traverse. The played would start in a spring version of the city, which featured a collection of mini games, once completed they would be able to move into the next season. We ended up with four versions of the city, each reflected the season with its themed decorations and changing environment such as new buildings to bring a sense of change over time. One of the more interesting projects we did, as we incorporated custom entities such as new creatures, machines and vehicles to the game.