Manic Mechanics is a couch co-op game where players must fix/inflate/paint a multitude of parts, all while avoiding hazards and chaos, to repair as many vehicles as possible before the timer runs out.
I'm one of the digital artists that worked on Manic Mechanics. A large amount of the work I contributed to was the creation and implementation of 3D assets. This was Manic Mechanics first DLC which took on a seasonal spooky theme. Our role was to create assets both bespoke and general, which we would then use for set dressing the different levels.
Credits to Principal Environment Artist Donald Robertson, 3D digital artist Tom Redwood and the rest of the Manic Mechanics dev team.