This was my final years project for university which we called Project Orca. A prototype survival game that was set in a flooded post-apocalypse, where monstrous sea creatures now lurk beneath the waves and humans now cling to the ruins of the old world. The game was a third person survival exploration game, where the player would find resources to craft gear and face dangerous creatures as they explored. The exteriors were designed with a handful of props made by myself and a pre-made asset pack, that I then used to create makeshift structures and design the layout for the map.